/*
 * RoomLayer.h
 *
 *  Created on: Oct 18, 2012
 *      Author: quyetnd
 */

#ifndef ROOMLAYER_H_
#define ROOMLAYER_H_
#include "cocos2d.h"
USING_NS_CC;

class RoomLayer : public CCLayer{
protected:
	CCSprite* roomBg;
public:
	RoomLayer();
	virtual ~RoomLayer();

	virtual void moveUp(float dt);
	virtual void moveDown(float dt);
	LAYER_NODE_FUNC(RoomLayer);

	bool move;
};

#endif /* ROOMLAYER_H_ */
